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THE 3DWAXMILLER CLUB. A place to share your experiences with your 3dwaxmill system. 3D Wax Mill
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Curt
Joined: 22 Nov 2005 Posts: 39 Location: Chesapeake, VA.
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Posted: Sat Dec 31, 2005 2:08 pm Post subject: A couple I've tried. |
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The vetDr1.jpeg is one of my projects, I think it turned out good
The GdKid1.jpeg is one of my grandson, used him as the model,, poor boy!!
It's 20 x 13 mm.
Sorry for the lack of shots, have done many, but bad camera and lighting.
Pick em to death guys. I need the input.
Curt
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Jwlrymkr
Joined: 30 May 2004 Posts: 851 Location: Waco, Texas
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Posted: Sat Dec 31, 2005 7:03 pm Post subject: |
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Curt, Glad to see you getting your feet wet too!
Looks great! The detail is superb.
Keep up the great work,
Ken
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McCay
Joined: 03 Aug 2004 Posts: 342 Location: Greenville, SC (upstate)
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Posted: Sun Jan 01, 2006 9:14 pm Post subject: |
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Good work. Looks like you got some pretty good detail with the photo of your grandson.
Keep it up,
McCay
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Colin Creed Senior Miller
Joined: 20 Jul 2004 Posts: 820 Location: Berwick, Victoria, Australia
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Posted: Sun Jan 01, 2006 11:50 pm Post subject: |
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Hi Curt,
Both look pretty good, Well done!!
Question: Was all of the vetDr1 raised from a BMP or did you create it?
regards Colin
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Curt
Joined: 22 Nov 2005 Posts: 39 Location: Chesapeake, VA.
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Posted: Mon Jan 02, 2006 7:56 am Post subject: |
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Hi Colin,
The vet symbol was a bit map, the rest I put in from 3de.
Every thing was raised .5.
Now to everyone, in the vetDr1 pic, I'm noticing tooling marks,, the little round circles you see, What is it, an how do I stop it.
Thanks guys
Curt
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p schmidt
Joined: 07 Apr 2004 Posts: 1314 Location: AURORA ,ILL. PHONE 630 552-9101
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Posted: Mon Jan 02, 2006 10:33 am Post subject: tool path |
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I too noticed the small circles did you let the mill complete it's course? I know that sometimes I would look at the progress on a piece and stop the mill thinking it was "done enough" only to find out it still had one more final pass that would have removed all small blemishes..
also check your tool path and tool size which ones did you use?
did you preview the finished piece in virtual mod. and did it show the circles if it did try a different tool path and see how it looks(in vir.mod)you can also
check the cutting times of the different tool paths in virtual mod. you'll be surprized at the differences.
just my thoughts
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jeff dunnington Site Admin
Joined: 24 Feb 2004 Posts: 1586 Location: Houston, Tx
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Posted: Mon Jan 02, 2006 12:05 pm Post subject: |
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Curt
Happy New Year!!
Sorry for not responding sooner.
Please post the path directions and parameters that you used for the 2 projects (both draft and finish). Sometimes I have experienced my JWX-10 making the dimples when the speeds were high.
There is also new firmware for the JWX-10 that you should load. I have posted it and the instructions in the 10 and 40 forum.
_________________ Jeff Dunnington
http://www.3dwaxmill.com
http://www.dreamgold.com |
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Curt
Joined: 22 Nov 2005 Posts: 39 Location: Chesapeake, VA.
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Posted: Mon Jan 02, 2006 2:10 pm Post subject: |
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Jeff,
Here's the settings:
Rough1: .040 bit, your stock settings
Rough2: .020 bit, your stock settings
Finish1: .010 bit, your stock settings
Finish2: .003 pryamid, using the settings for your .005
I've noticed if I do it in those orders I get a more rounded look to the faces.
Have tried different steps, they come out good, detail is there, but have a flat look.
Also have found a few short cuts in photoshop that you may like, less steps, and as you can see from the wax, about the same out come.
Hope that helps alittle
Curt
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Colin Creed Senior Miller
Joined: 20 Jul 2004 Posts: 820 Location: Berwick, Victoria, Australia
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Posted: Mon Jan 02, 2006 2:32 pm Post subject: Dimple marks |
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Hi Curt,
I wasn't sure if the small round marks were a BMP texture that was supposed to be there?
Obviously they're not!
Sorry, I can't help much with JWX problems.
That was why I asked if the design was raised from a BMP file.
Sometimes when I've used a BMP file, I've had small loose pixels that haven't shown up in the 3D Engrave render.
I now make it a point of outputting a DXF file, just for viewing it in MP4.
The reason is that MP4's render is much better & you can easily see any odd ball spots that aren't meant to be there.
I then open the BMP file in one of the photo editing programs & clean up the loose pixels.
I don't use 3D Engraves BMP editing as it doesn't seem to do as good a job & the image seems to loose clarity.
Then I re-import the BMP into 3D Engrave & try it out again.
regards Colin
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Curt
Joined: 22 Nov 2005 Posts: 39 Location: Chesapeake, VA.
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Posted: Mon Jan 02, 2006 5:33 pm Post subject: |
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Colin,
Can help with the dimples from bmp files.
Open your pic file, save as a transparent gif,, erase all you don't want. Make a new file the same size as your working file, fill it black. Copy and paste your working file to the black one. Save as anything you want it to be,, jpg, bmp, etc. Then you won't have an stray artifacts bleeding into your black background.
Curt
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Colin Creed Senior Miller
Joined: 20 Jul 2004 Posts: 820 Location: Berwick, Victoria, Australia
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Posted: Sat Jan 07, 2006 6:47 am Post subject: Very clever |
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Hi Curt,
Very clever BMP editing tip, I'll certainly give it a try.
Thanks, Colin
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